![]() ![]() ![]() (thus the reason for older systems not supporting the new lighthing on openGL Pagyra:ĭepth of field would not fit on CS2D at all, it just doesn't makes sense for a 2D *not so detailed* game to use a shader like that, in my opinion.īloom is a simple interesting shader effect but I (and most of CS2D players, I think, ugh) would not like these over satured and eye-cancerous colors on our screens. There's tons of 2D games (specially the modern ones) that use shaders! Want an example ? Rayman, Starbound, Don't Starve (though it is not fully 3D), Shank, Snayke, Roguelands, Magicite, etc (the last 2 ones make a pretty neat use of it, I wish I could show you them without shaders so you could see the absurd difference)Īnd actually, I think that CS2D uses shaders (or at least some sort of) for lighting in this new version. To anyone that says that shaders don't work or don't look good on 2D games, you're completely wrong. ![]()
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May 2023
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